An Archviz scene I made in Unreal Engine 4, all lighting is baked. Some assets were made by me but most of them were found online via Cgtrader and Turbosquid. Most materials were found on Quixel, I made the concrete and marble material with Substance Designer.
Scene inspired by Denis Krasikov:
我在虚幻引擎4中制作了一个Archviz场景,所有的灯光都被烘焙了。有些资产是我做的,但大部分是通过Cgtrader和Turbosquid在网上找到的。大部分材料都是在Quixel上找到的,我用Substance Designer制作了混凝土和大理石材料。
恭喜,收藏成功
(*^▽^*)
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